## About

## Copyright

## Simulation Settings

Mesh Soft | Determines how springy the object mesh is. High values are more rigid, but oscillate like jello.
Mesh Hard | Determines how stretchy the object mesh is, but without the oscillatory effects.
Mesh Return | Determines the rate at which the object mesh returns to its original position.
Mesh Dampen | Affects how much drag the object mesh experiences, which can also be used to reduce oscillation.
Scope Soft | Determines how springy the endoscope model is, high values causing it to sway back and forth.
Scope Hard | Determines how stretchy the endoscope model is, high values being stiffer and lacking oscillatory effects.
Scope Dampen | Affects how much drag the endoscope experiences, which can also be used to reduce oscillation.
Scope Radius | Changes the radius of the endoscope's control points (spheres).
Scope Weight | Determines how much the endoscope will press into the walls of the object mesh.
Spline Controls | Sets the number of control points (spheres) in the endoscope.
Spline Points | Sets the number of subdivisions for drawing the curved endoscope line.
Scope Stiffness | Determines how much the endoscope wants to spring back into a straight line.
Turn Stiffness | Affects how rotation of the endoscope behaves. Low values cause it to roll in place, while high values cause it to rotate more like a power cord.
Tip Stiffness | Affects how rigid the tip of the endoscope is.
Max Tip Angle | Determines how much the endoscope's tip can rotate.
Ambient Light | Changes how much background lighting is available.
Scope Light | Changes the intensity of the endoscope's light source.
Scope Length | Sets the length of the endoscope.
Gravity | Changes how much gravitational force is applied to the endoscope.
Mesh Scaling | Affects the size of the next mesh loaded.

## Controls

I | Insert Scope
O | Withdraw Scope
J | Rotate Tip Left
K | Center Tip
L | Rotate Tip Right
< | Rotate Scope Left
> | Rotate Scope Right
H | Toggle Drawing of Collisions
N | Toggle Drawing of Normals
S | Toggle Drawing of Springs
D | Toggle DLL Input
T | Toggle Display of Current DLL Values
C | Toggle Camera Mode
W | Toggle Wireframe Drawing
M | Opens or Closes the Main Menu
Arrow Keys | Move Camera
Shift and Arrow Keys | Move Scope Tip (Cheating)
R | Reset the Scope
Escape | Quit
F1 | Help
Hold Left Mouse Button | Camera Rotation Mode
Hold Right Mouse Button | Camera Movement Mode
Hold Left CTRL | Object positioning mode
Hold Left CTRL & Shift | Object rotation mode
From Scope Button | Creates a simple tube object mesh based on the current position of the endoscope.

## Credits

Programming by Asbury Ventures, Inc.
Funding for this software has been provided by SCATA